
Opportunity
Physical motion is an uncommon and rare method of interaction for Assistants. Without the constraints of shipment and manufacturing, this project explores motion as a hardware interaction opportunity.
Goal
Assess the hardware communication limitations of current assistants today, the potential of motion as a method of communication, and create an initial design proposal that integrates those findings.
Inspiration & Current States



Demonstrated in many forms, motion serves as a way to exemplify character, personality, and action.
Our team took inspiration from the world of animation as well as current assistant forms that integrate motion (examples include Jibo and Raven H which incorporate physical motion, and the light animations of both google mini and dot).
Form
Our team aimed to create a form which hinted at movement but was similar in design to current assistant speakers in market. We created a simple design form consisting of two parts: a head for movement and a base body.






Low-fi Prototyping
In parallel to creating a clay model for higher fidelity aspirations, our team prototyped low fidelity stop-motion animations to quickly test ways our assistant would incorporate motion.
We prototyped five different expression states— three which serve to communicate function (awareness, processing, and confusion) and two which serve to communicate emotion (sassiness and celebration).
Awareness
When a user invokes Pebble, these motions demonstrate Pebble's awareness of the user and their place in space.
ProcessingWhen a query is being processed, these motions exemplify Pebble's 'thinking' states
Confusion
Motions generated for when Pebble doesn't understand queries or can't take proper action.
Sassiness
Using motion to express sassiness as a state of personality.
Celebration
Using motion to express celebration as a state of personality.
